![]() Gas grenades can be good for nonlethally dealing with a cluster of dudes. Also, there is an aim stabilizer augmentation (NOT the recoil one) where all the description mentions is that it makes you more accurate while running and gunning, but way more importantly it steadies your aim while looking down the scope of the tranq rifle/crossbow/sniper rifle, so that's incredibly useful too. ![]() The energy recharge augmentation allows you to get back that one free energy bar much quicker. Cloaking is also very useful for allowing you to reposition yourself while trying to find the best way to take guys out, or use it to just progress through an area and don't even bother taking out the guards. Hacking is good, but I also recommend you get the double melee takedown augmentation. The bosses take little to no damage from the stun gun and tranq rifle and the game forces you to kill them, and boss kills don't count against you if you're going for a pacifist, nonlethal run. The combat rifle and the revolver are both very good. I do still recommend you upgrade the fuck out of one lethal weapon so you can fight bosses. Getting a tranq rifle headshot is 40XP total (10 for defeating guard, 20 for nonlethal, 10 for headshot), and even if you miss the head, you still get 30XP. Nonlethal takedown on a guard is 50XP total (10 for defeating guard, 20 for takedown, 20 for nonlethal), whereas even getting a pistol headshot on a guard only gives you 20XP total (10 for defeating guard, 10 for headshot). All of those 20XPs add up over time to get you to more augmentations at a slightly faster rate. Sometimes the patrol routes are tough and it's tricky to isolate guards, but the melee takedown and tranq rifle are seriously really good.Įdit: Oh yeah, reason number three that nonlethal is easier: every nonlethal kill on a guy gives you a 20XP bonus because I guess it's slightly harder than headshotting a guy with a silenced pistol. Don't accidentally do the lethal melee takedown, as that one actually makes a bunch of noise because the guy yells when you stab him. Only in areas full of guards should you start using the tranq rifle. Always try to takedown before any other option. You can't just use the stun gun and tranq rifle all game, as there really isn't quite enough ammo. ![]() ![]() Two: try to use the stealth melee takedown as often as you can. One: the tranq rifle is really good, in that one shot anywhere on a guy's body will take him out silently, though it will take longer if you don't hit him in the head/neck. The reason I say it's easier is for two reasons. You're right in that stun gun and tranq rifle ammo is rarer, but if you explore a lot, you will find some, and make sure to buy it from shops whenever you can (because money is basically endless in that game). I tend to just go with it, i do whatever is the best option for the situation, like sneaking around, hacking turrets/robots, taking guards down either way, or just shooting stuff.Frankly, I think going nonlethal is actually one of the easier ways to play the game. ![]() they wander for a bit but they dont find me, and i do it again. If you have a silenced pistol you could use that, but then you aren't being a no-gun playthroughĪ) he does snap their necks from time to time (the head spinning one)ī) just use a non lethal takedown and let him strangle them, drag them away and kill them there? or just dont kill them at all? or even use dual takedowns and invisibility, i have used that to take out guard rooms by runing in invisible, dual takedowning the guards and running out, still invisible. Originally posted by Rational Thinker:Being a Stealth Assassin (In that you kill people without alerting anyone else) is pretty impossible, since the stealth kill alerts everyone in the room because Adam has never heard of the simple throat-slice or neck-snap, no he has to go with over-the-top stab in the shoulders with your elbow blades to justify him buying them ![]()
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